Graphics Ports supports drawing images, and also reading/writing them from/to file via your code. A wide range of image types is supported. Also, several CAPI classes support the same image types.
To draw an image with Graphics Ports, you need an
object which is associated with an instance of
(or a subclass of this). You can create a
Draw the image to the pane by calling
. Certain images ("Plain Images") can be manipulated via the Image Access API. The image should be freed by calling
when you are done with it.
all support images. There is also limited support for images in
. These classes handle the drawing and freeing for you.
CAPI User Guide (Macintosh version) - 30 Aug 2011