Graphics Ports supports drawing a wide range of image types via your code. Also, several CAPI classes support the same image types.
To draw an image with Graphics Ports, you need an
object which is associated with an instance of
(or a subclass of this). You can create a
Draw the image to the pane by calling
. Certain images ("Plain Images") can be manipulated via the Image Access API. The image should be freed by calling
when you are done with it.
all support images. These classes handle the drawing and freeing for you.