14.5 Performing operations on objects

14.5.4 Setting the attributes for the selected object

Choose Object > Attributes to display the Attributes dialog for the selected object. This is shown in Figure 14.6. You can also select an object and press Return to display this dialog, or double-click on the object.

The Attributes dialog lets you set any of the attributes available to the selected object, such as symbol names, titles, and callbacks. This gives you a high degree of control over the appearance of any object in the interface.

Figure 14.6 Setting the attributes of the selected object

The precise list of attributes displayed in the dialog depends on the class of the object that you selected in the graph of the interface builder.

To set an attribute, type its value into the appropriate text input pane in the Attributes dialog. Click OK to dismiss the Attributes dialog when you have finished setting attribute values.

Because of the large number of attributes which can be set for any class of object, you can configure which ones are displayed in the Attributes dialog. For any object, the available attributes are divided into six general categories, as follows:

By default, only the basic attributes are displayed in the Attributes dialog. To display any of the other categories, click the Options button in the Attributes dialog. The Attributes to View dialog shown in Figure 14.7 appears.

Figure 14.7 Attributes to View dialog

This dialog lists each attribute category available. Select the categories that you want displayed in the Attributes dialog, and click OK. You can use the All or None buttons to aid your selection if you wish. Click Cancel to leave the display in the Attributes dialog as it is. - Basic attributes - Advanced attributes - Title attributes - Callbacks attributes - Geometry attributes - Style attributes

Common LispWorks User Guide, Liquid Common Lisp Version 5.0 - 18 OCT 1996

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